Italian Coastal Battlegroup

Battlegroup
Italian Coastal Battlegroup
Italian Coastal Battlegroup Portrait
Wehrmacht Icon
Info
Faction

Hold the line with powerful defensive abilities, upgrades and bunkers, supported by Italian infantry and artillery.

Battlegroup Options


Heavy Fortifications


Designate Defensive LineDesignate Defensive Line

Permanently mark a friendly territory point or Bunker as a Defensive Line. Infantry in the radius take less damage. Lasts until destroyed, decaptured, or a new point is designated.

Battlegroup ability command point cost

2

Battlegroup ability munition cost

50

Support BunkersSupport Bunkers

Allows construction of special bunkers. Bunkers can be upgraded into anti-tank bunkers. \n**Command Bunker:** Acts as a retreat point and reduces the incoming damage of nearby units and defenses\n**Anti-Tank Bunker:** Long-range emplacement effective against all vehicles.

Battlegroup ability command point cost

1

Rapid FortificationsRapid Fortifications

Battlegroup ability command point cost

1

Battlegroup ability manpower cost

150

Designated Artillery OverwatchDesignated Artillery Overwatch

Designate a bunker as an artillery overwatch position. Off-map artillery will fire at nearby units around the bunker. Moderate blast radius. Effective against light targets.

Battlegroup ability command point cost

1

Battlegroup ability munition cost

90

Call the Reserves!Call the Reserves!

All infantry units near bunkers will gain combat bonuses and periodically reinforce for free when active.

Battlegroup ability command point cost

2

Battlegroup ability munition cost

90

BulwarkBulwark

Bunkers gain increased health and will automatically repair when out of combat.

Battlegroup ability command point cost

3

Coastal Forces


Coastal ReserveCoastal Reserve

Deploys a Coastal Reserves Squad. Effective against infantry at long-range when in cover or near bunkers. Can build defenses and gain free reinforcements from bunkers.

Battlegroup ability manpower cost

240

Artillery OfficerArtillery Officer

Deploys an Artillery Officer Squad. Can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance.

Battlegroup ability command point cost

1

Battlegroup ability manpower cost

280

Obice da 210/22 Artillery EmplacementObice da 210/22 Artillery Emplacement

Enables Pioneer and Coastal Reserve Squads to construct Obice da 210/22 howitzers in the field. Very effective against stationary targets when barraging.

Battlegroup ability command point cost

5

Coastal WallCoastal Wall

Battlegroup ability command point cost

3

Change Log

1.7.0 Onyx Shark July 16 2024

Designate Defensive Line 

  • Munitions cost reduced from 70 to 50 

Anti-Tank Bunker & Command Bunker 

These special bunkers will now take up a very small amount of population for the player. While the population upkeep is small, it will make spamming the more powerful bunkers difficult when armies are getting maxed out. 

  • Now takes up 2 population with an upkeep of 1 manpower per population 

1.6.5 May 1 2024

BL 5.5-Inch Howitzer, Obice 210, and M2A1 105mm Howitzer 

Howitzer emplacements saw minimal use due to their low durability, particularly in artillery duels against mobile artillery. We are partially reverting the health nerf to allow emplaced howitzers to better survive counter-barrage fire from on-map artillery and give players more time to react if they are being raided.   

  • Health increased 480 to 600 

Coastal Call the Reserves

We are reducing the cost of ‘Call the Reserves!’. While the ability is powerful, the requirements to set it up in advance, and the opportunity cost with the passive Bulwark ability made its current price too high.   

  • Munitions cost reduced from 125 to 100 

1.6 'Coral Viper' April 2 2024

Coastal Reserves 

With the changes to the Officer Quarters upgrades, we are increasing the veterancy requirements of Coastal Reserves. We have also reduced their build-time bonus to make construction take longer.  

  • Experience requirements increased from 650/1900/3800 to 800/2400/4800  

  • Build-time bonus decreased from 50% to 25%  

Designate Defensive Line  

The vehicle repair and healing from Designate Defensive Line to reduce the versatility of this ability and force the Coastal player to either build more support Bunkers.  

  • Aura no longer repairs vehicles or heals infantry  

  • Munition cost reduced from 75 to 70

Officer Quarters

We are making the Officer Quarters affect Battlegroup units. Previously, Wehrmacht was the only faction whose upgrades did not synergize with their Battlegroup. This should open new strategies where researching Officer Quarters is a viable path for improving Battlegroup units.  

  • Infanterie Kompanie: Affects Fallschirmpioneers, Artillery Officer, and Coastal Reserves  

  • Panzergrenadier and Luftwaffe Kompanie: Affects StuG D Assault Gun, 8-Rad Armored Car, Fallschirmjager, Wespe Self-propelled Gun, Panzer IV Command Tank, LG40 Anti-tank Gun, 88mm Anti-tank Gun and Flak 38 20mm Emplacements.  

  • Panzer Kompanie: Affects Tiger, Panther, and Obice 210mm Artillery Emplacement