Heals and reinforces nearby infantry and team weapons. Collects casualties, granting free reinforcement to nearby squads.
The Medical Station is a USF structure. In skirmishes, it can be produced from the
Once constructed, it serves as the USF's primary healing and reinforcement structure. It will automatically heal nearby injured infantry units (including teammates) at a rate of 3.2 hitpoints per second. If auto-reinforce is toggled on, it will also automatically reinforce squads that are missing squad members.
The Medical Station also offers a unique benefit for USF players: The structure produces two invulnerable, non-targetable medical models that initially standby. As the player's squad members fall in battle, these medics will automatically seek out and attempt to pick up these casualties, then bring them back to the Medical Station. Each casualty collected grants a free reinforcement to nearby friendly squads, meaning over the course of a match the Medical Station helps save Manpower.
The
This structure benefits from the following
Advanced Logistics: Reduces the Manpower reinforcement cost of all infantry by 25%, and squads reinforced from Medical Station casualties gain a small amount of veterancy XP.