Heavy weapon team effective against infantry and light vehicles. Must be set-up to attack. Can shoot down aircraft.
The Flak 30 Anti-Aircraft Gun Team is a Wehrmacht weapons team unit. In skirmishes, it can be produced from the
The Flak 30 is a potent weapons team, essentially acting as a 'step-up' in power from typical heavy machine gun (HMG) teams. While bulkier and thus less flexible and mobile compared to HMG teams, it obviously carries much larger firepower once set-up and ready to go, although it cannot suppress without using an ability.
Like most weapons teams, it requires setting up before being able to fire, and once set up it can only fire on targets within its range and arc of fire. Compared to the
Offensively, this weapon is identical to the weapon used by the
By default it has the Suppressing Fire active ability that becomes only available when the weapon is set up. At a cost of Munitions, activating this will temporarily increase its rate of fire and allow it to suppress infantry, at the cost of accuracy (and thus reduced overall damage).
This weapon can be towed by various vehicles such as the
As with other weapons teams, the weapons crew have a higher target size and thus are easier to hit compared to regular infantry. As such, they are vulnerable to taking damage far more easily and a good flank can quickly become devastating to them.
If the squad is killed, the weapon will become abandoned on the field, and thus can either be destroyed or crewed by any player including the enemy!
1000 XP
3000 XP
6000 XP
Button Vehicle: Active ability gained upon reaching veterancy level 1. Orders the unit to fire at the targeted enemy vehicle, greatly debilitating it with vision and speed penalties on penetrating hits. On deflected hits, these penalties are halved. This means Button Vehicle is quite powerful against many light vehicles, but its debilitating effects are less effective against armoured targets. Regardless however, it provides the AA gun the ability to contribute to anti-tank measures, by acting as a sort of ranged snare for enemy vehicles in order to support other dedicated anti-tank weapons.
120
25
90
Suppressing Fire: Active ability. Only available when the weapon is set up. When activated, the Flak 30 temporarily gains both significantly faster rate of fire as well as the ability to suppress enemy infantry. This comes with a cost to accuracy however, which overall leads to reduced damage. A handy ability to suddenly allow the Flak 30 team to suppress at a moment's notice.
Transport Heavy Weapon: This weapon can be towed when abandoned. If not abandoned, only certain vehicles with transport capacity (such as the
20mm-aa-gun-ger | Near | Mid | Far |
---|---|---|---|
Accuracy | 0.61 | 0.51 | 0.36 |
Range | 0 | 25 | 50 |
Penetration | 30 | 26 | 22 |