Mortar Half-track Symbol

Mortar Half-track

symbol
Vehicle
Mortar Half-track
Mortar Half-track Portrait
Afrikakorps Icon

Light vehicle effective against structures, team weapons, and stationary infantry at long-range.

The Mortar Half-Track is a variant of the (commonly referred to as the 250 halftrack). In skirmishes it is only attainable through upgrading the 250 halftrack, and cannot be built directly.

When the 250 halftrack is upgraded with GrW 34 Mortar Conversion (which requires the Combat Half-Tracks upgrade from the ), it converts to this unit. It gains a mortar weapon similar to the standard mortar teams of other factions, in exchange for losing the ability to transport squads, tow weapons, and Support Veterancy. Stats wise, this unit is completely identical in terms of durability and mobility.

The Mortar Halftrack should be used similarly to any other standard mortar team. As an artillery unit it is best used at long range and far away from threats, as it has no real way of defending itself if caught out. Its barrages are effective against infantry, garrisons, and structures - it is useful for forcing enemy units like weapons teams to move or take damage. However, unlike mortar teams, it is a vehicle and thus has all the pros and cons of being one. It is far faster than weapon teams and thus can easily move into position or retreat to safety much more quickly. On the other hand it is vulnerable to not just small arms but also anti-tank weapons and abilities.

Like all mortar teams, it is capable of auto attacking (or attack ground) at a very slow rate of fire. This is generally not too effective but it does allow it to contribute while its barrage abilities are on cooldown. It has access to the standard High-Explosive Barrages as well as Smoke Barrages. At veterancy level 1 it gains the active ability Incendiary Round, which allows it to fire a single incendiary shell that leaves lingering fire effective against infantry and structures.

Armor


light halftrack

CoH3 Stats light Cover Icon4
CoH3 Stats negative Cover Icon3
CoH3 Stats light halftrack Portrait
CoH3 Stats heavy Cover Icon5.5
CoH3 Stats light Cover Icon4
  • This unit retains the armour increase from the prerequisite Combat Half-Tracks upgrade available at the .

  • Note that the health of this unit and other variants is increased by the prerequisite Combat Half-Tracks upgrade from the . Since the upgrade is required to attain the Mortar Halftrack in the first place, its health value is actually +40 higher than the default listed here.

Veterancy


Veteran Star FullVeteran Star EmptyVeteran Star Empty

800 XP

Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times.
Veteran Star FullVeteran Star FullVeteran Star Empty

2400 XP

Increases speed, rotation rate, accuracy, rate of fire, and reduces barrages recharge times.
Veteran Star FullVeteran Star FullVeteran Star Full

4800 XP

Increases speed, acceleration, health, range, and accuracy.

Veterancy Abilities

  • Incendiary Round: Active abiliy gained upon reaching veterancy level 1. Fires a single incendiary shell at the target area, creating a lingering field of fire. While it lacks a lot of initial damage, the lingering fire is effective against infantry and structures, including garrisons. The extended area denial can be a useful way to discourage units from repositioning back to the same area, and to deny crewing abandoned weapons.

Abilities


Blitzkrieg icon
Blitzkrieg
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Munitions Cost

40

Time Cost

60

Stealth Off icon
Stealth Off
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Emergency Repair Kits icon
Emergency Repair Kits
The unit will slowly repair damage when out of combat and stationary.
Restores +%1% health per second.
High-explosive Barrage icon
High-explosive Barrage
Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.
Time Cost

20

Smoke Barrage icon
Smoke Barrage
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Time Cost

20

Hold Fire Disabled icon
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Incendiary Round icon
Incendiary Round
Fires a single shell that continuously damages infantry and structures in a wide area for a short period of time.
Munitions Cost

30

Time Cost

30

Smoke Canisters icon
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Munitions Cost

25

Time Cost

120

Vehicle Awareness icon
Vehicle Awareness
Enables the vehicle to detect enemy vehicles in the fog of war.
Vehicle Capture icon
Vehicle Capture
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
  • High-Explosive Barrage: Active ability. Fires multiple explosive shells at the target area. Has a minimum cast range. Effective against stationary infantry, garrisons, and structures. A good way to force enemy units to move or else take damage, especially weapon teams.

  • Smoke Barrage: Fires multiple smoke volleys at the target area, creating sight obscuring smoke clouds. Smoke is useful for a variety of offensive or defensive purposes.

Armory Upgrades/Abilities

  • Emergency Repair Kits: Passive ability. The unit will repair itself when stationary and out of combat. Requires the Emergency Repair Kits upgrade from the Armory.

  • Smoke Canisters: Active ability. Drops smoke directly in front of the vehicle. Requires the Vehicle Survival Package upgrade from the Armory.

  • Vehicle Capture: Passive ability. The unit gains increased movement speed, rotation rate, and is able to capture/decapture territory. Requires the Rapid Advance upgrade from the Armory.

Armored Support Battlegroup

  • Vehicle Awareness: Passive ability. The vehicle can detect enemy vehicles in the fog of war. Requires the Vehicle Awareness perk.

  • Panzer Storm: Active battlegroup ability. Upon activation, globally increases the speed of all vehicles and grants them immunity to engine criticals for the duration.

Weapons


81mm-mortar-halftrack-ak
Near
Mid
Far
Range204090
Penetration202020
100
4.5
Tank-smoke-ak
Near
Mid
Far
Range027.555
Penetration353535