250/3 Funkpanzerwagen Symbol

250/3 Funkpanzerwagen

symbol
Vehicle
250/3 Funkpanzerwagen
250/3 Funkpanzerwagen Portrait
Afrikakorps Icon

Unarmed support vehicle that can camouflage nearby infantry and team weapons even if they are moving, but not itself. Can deploy Beacons, Goliath Demolition Vehicles, Schu-mines and anti-tank Teller mines. Can capture territory.

The 250/3 Funkpanzerwagen is a DAK vehicle unit. In skirmishes, it is exclusively available to the Battlefield Espionage Battlegroup.

Once the appropriate battlefield perk is unlocked, the ability to deploy the unit via call-in becomes available. Alternatively, the unit can also be created as an upgrade conversion for the .

The Funkpanzerwagen is a unique utility and support unit, similar to the . It has no weapons of its own and thus cannot contribute to fights directly, nor does it have a means of defending itself.

Instead, it has various abilities that provide support to the DAK army. Its signature ability is the Coordinate Ambush Operations toggle ability. When toggled on, this unit will camouflage all of the player's nearby infantry units, though the Funkpanzerwagen itself will not be camouflaged and has reduced movement speed during this. Infantry camouflaged this way will gain ambush bonuses when attacking to break their invisibility.

This unit also uniquely has the ability to produce the for an expensive Munitions cost. Once deployed, the Goliath is essentially a potent 'demolition charge on wheels'. It is a mobile unit that can camouflage in cover and has very low mobility and durability, but if set up properly can be used to great effect in destroying enemies that go near it.

The Funkpanzerwagen also is able to by default capture territory without requiring an upgrade and also benefits from the Support Veterancy passive.

At veterancy level 1 it gains the Munitions Delivery passive, allowing it to passively contribute Munitions income to the player so long as it lives. This passive, alongside other abilities, improves at higher veterancy levels.

Like any other light vehicle it has fairly low durability and thus is vulnerable to quick destruction from many weapons if care is not taken.

Overall, this unit serves as a cornerstone of the DAK Battlefield Espionage Battlegroup through its Coordinate Ambush Operations toggle ability. By being able to essentially cloak the player's army, it enables camouflage and ambush tactics that would normally only be restricted to the . This can be quite powerful especially when one considers that normally camouflage requires cover - the Funkpanzerwagen instead allows all of the player's infantry units to freely move around while cloaked, so long as they stay within the area of effect. Even then, this is not too difficult to maintain since the Funkpanzerwagen can still move, albeit at a lower movement speed, while the ability is toggled on. Just as importantly, units camouflaged from the Funkpanzerwagen will benefit from ambush bonuses, which can allow for substantial advantages in surprise attacks.

By being able to cloak all infantry units, it makes defensive tactics quite powerful. It also has a strong psychological and gameplay effect on opponents, as now they need to be wary of potential ambushes lurking around various areas, and are forced into investing into detection methods which can still be unreliable compared to the ease of camouflaging.

While expensive, being able to produce Goliaths can also provide yet another sneaky and potentially devastating weapon to the DAK player's arsenal. Beware that Goliaths have low mobility and durability, and will explode when destroyed, potentially damaging friendly units if caught out at a bad time.

While it can be risky to level up the Funkpanzerwagen (as it means keeping it close to units in combat) it can be very rewarding to do so. Its various abilities improve at higher veterancy levels, as for example it begins generating Munitions income at level 1 (which improves at level 2 and 3), reduces the Goliath cost at level 2, and improves the range of its camouflage aura at level 3.

Armor


light halftrack

CoH3 Stats light Cover Icon4
CoH3 Stats negative Cover Icon3
CoH3 Stats light halftrack Portrait
CoH3 Stats heavy Cover Icon5.5
CoH3 Stats light Cover Icon4

Veterancy


Veteran Star FullVeteran Star EmptyVeteran Star Empty

700 XP

Allows the unit to slowly generate munitions over time.
Veteran Star FullVeteran Star FullVeteran Star Empty

2100 XP

Reduces the cost of the Goliath and increases the munitions generated per minute.
Veteran Star FullVeteran Star FullVeteran Star Full

4200 XP

Increases the range of Coordinate Ambush Operation, increases the munitions generated per minute, and improves the units health.
  • It should be noted that this unit improves its various abilities with veterancy levels.

Veterancy Abilities

  • Munitions Delivery: Passive gained upon reaching veterancy level 1. This unit will contribute to the Munitions income of the player so long as it stays alive. This passive improves with each veterancy level, providing more Munitions at higher levels. Essentially allows the Funkpanzerwagen to act as an extra source of Munitions income, rewarding players for keeping it alive.

Abilities


Support Veterancy icon
Support Veterancy
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Emergency Repair Kits icon
Emergency Repair Kits
The unit will slowly repair damage when out of combat and stationary.
Restores +%1% health per second.
Smoke Canisters icon
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Munitions Cost

25

Time Cost

120

Coordinate Ambush Operations icon
Coordinate Ambush Operations
Camouflages nearby friendly infantry and team weapons that are not in-combat. Infantry and team weapon units gain First-Strike bonuses when attacking from camouflage. The Funkpanzerwagen does not camouflage itself when this ability is active.
+25% damage and +40% accuracy when firing from camouflage for %3% seconds. Reduces Funkpanzerwagen speed by -30%.
Deploy Goliath Demolition Vehicle icon
Deploy Goliath Demolition Vehicle
Deploy a Goliath Demolition Vehicle at the target location. Goliaths are mobile demolition charges that can camouflage in cover, but have low health and armor. Deals extremely high damage to stationary targets and damages the engines of vehicles.
Munitions Cost

100

Time Cost

90

Vehicle Capture icon
Vehicle Capture
Unit can capture and decapture territory.
Vehicle Capture icon
Vehicle Capture
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
  • Support Veterancy: Passive ability. This unit will gain veterancy XP when nearby friendly units also gain veterancy XP. If more than one unit has this passive and are within XP range, the shared XP will be distributed evenly amongst them. This allows the unit to gain experience despite having no weapons of its own.

  • Vehicle Capture: Passive ability. This unit can by default capture and decapture territory.

  • Coordinate Ambush Operations: Active toggle ability. When toggled on, this unit will camouflage the player's nearby infantry units when they are out of combat as long as they are within range of the aura. However, the Funkpanzerwagen will have slower movement speed, and does not camouflage itself while this is toggled on. While camouflaged, said units will benefit from ambush bonuses if attacking to break their invisibility. Note that this camouflage aura has no other conditions and thus the units are free to move while camouflaged.

  • Deploy Goliath Demolition Vehicle: Active ability. Deploys a for an expensive Munitions cost. The unit is always deployed from the rear of the Funkpanzerwagen. The Goliath is essentially a 'demolition charge on wheels'. While it is a mobile unit that can camouflage in cover, it has very low mobility and durability. See Goliath page for more details.

Weapons


Tank-smoke-ak
Near
Mid
Far
Range027.555
Penetration353535

Change Log

1.6.1 Hotfix April 11 2024

250/3 Funkpanzerwagen - The Funkwagen being able to hide tanks, medical trucks, and Tigers was too powerful. We are removing the ability to camouflage vehicles to make the Funkwagen more infantry and team weapon focused and create less overlap with Operation Skorpion. 

  • Can no longer camouflage vehicles within its aura. 

1.6 'Coral Viper' April 2 2024

  • DAK Battlefield Espionage Battlegroup added to the game.