Mobile artillery unit very effective against structures, team weapons, and stationary infantry at long-range. Must barrage to attack.
The Walking Stuka Rocket Launcher (commonly referred to as simply Stuka) is a DAK artillery vehicle unit. In multiplayer skirmishes it is available from the Panzerarmee Kommand.
The Stuka serves as the DAK's main artillery unit. Unlike mortars, it does not have the ability to auto attack or attack ground and thus, relies on its barrage abilities to contribute artillery barrages.
It is very specialized and lacks any real utility, with its only purpose being its ability to launch powerful rockets at long range. Thus, it lacks any smoke or other types of barrage abilities. Upon veterancy level 1 it gains the Creeping Barrage active ability which is a modified form of rocket barrage that fires the rockets in a very tight area. These are ultimately more accurate than its regular barrages, but covers a much smaller area.
When ordered to barrage, it fires off its rockets relatively quickly. These rockets explode with massive impact, dealing great damage in a large area of effect. The explosions will also create light cover in the form of craters. It is very effective against many infantry and vehicles who do not get out of the way, and often times a single barrage is enough to force mass routing of units.
As a downside, these barrages have a very long cooldown, so one must choose wisely when and where to barrage. The Stuka also has one of the lowest health in the game for a vehicle, and thus is extremely vulnerable to being destroyed if it is caught out for even just a fleeting moment. Much caution must be paid when using the Stuka - it is highly recommended to always retreat it back to base after firing off a barrage.
Of special note, the Stuka does not have Support Veterancy and thus will need to score a lot of its own damage/kills in order to gain veterancy XP.
1500 XP
4500 XP
9000 XP
Creeping Barrage: Active ability gained upon reaching veterancy level 1. The Stuka fires its rockets in a modified way, landing successive rockets in a very tight, linear target area. This is ultimately much more accurate than its regular barrage, but also covers a much smaller area. As such it is quite situational, most useful when the enemy has stacked up heavy weapons or there is a desired singular unit that needs to be targeted.
90
50
90
25
120
High-Explosive Barrage: Active ability. The Stuka fires off its salvo of rockets at the target area. Has a large minimum range. These rockets have a very large area of effect and deal significant damage, effective against infantry and many vehicles that do not move out of the way. Very long cooldown.
Emergency Repair Kits: Passive ability. The unit will repair itself when stationary and out of combat. Requires the Emergency Repair Kits upgrade from the Armory.
Smoke Canisters: Active ability. Drops smoke directly in front of the vehicle. Requires the Vehicle Survival Package upgrade from the Armory.
Vehicle Capture: Passive ability. The unit gains increased movement speed, rotation rate, and is able to capture/decapture territory. Requires the Rapid Advance upgrade from the Armory.
Vehicle Awareness: Passive ability. The vehicle can detect enemy vehicles in the fog of war. Requires the Vehicle Awareness perk.
Panzer Storm: Active battlegroup ability. Upon activation, globally increases the speed of all vehicles and grants them immunity to engine criticals for the duration.
1.6 'Coral Viper' April 2 2024
Barrage wind down reduced from 0.5 to 0.25
150mm-dummy-stuka-ak | Near | Mid | Far |
---|---|---|---|
Range | 35 | 40 | 75 |
Penetration | 35 | 35 | 35 |
Tank-smoke-ak | Near | Mid | Far |
---|---|---|---|
Range | 0 | 27.5 | 55 |
Penetration | 35 | 35 | 35 |