Panzer III L Medium Tank Symbol

Panzer III L Medium Tank

symbol
Vehicle
Panzer III L Medium Tank
Panzer III L Medium Tank Portrait
Afrikakorps Icon

Medium tank effective against infantry, vehicles, and structures. Less armor than other medium tanks.

The Panzer III L Medium Tank is a DAK medium tank unit. In multiplayer skirmishes it is available from the Panzerarmee Kommand.

The Panzer III behaves similarly to the UKF Crusader II tank. It is a lighter tank than typical medium tanks seen in other factions, meaning it has greater mobility but less durability. This is most evident in its lower armour values that make it more vulnerable to penetrating weapons. Like the Crusader, it is by default quite effective against infantry and most vehicles especially as it can bully them around unless anti-tank measures are available. In addition, compared to the Crusader II, this unit has a better main cannon with greater penetration and damage values, alongside slightly higher armour.

Due to the relatively low durability of this tank, it is best to use its speed to flank enemies as it is less reliable for frontal engagements soaking damage.

On its own the Panzer III can seem like a very plain generalist unit, however as with most DAK vehicles it can scale quite well with Armory upgrades, granting it bonuses like extra health, auto-repair, and access to special abilities. The Panzer III can be formidable with a mixture of upgrades and numbers, although when it comes to dealing with heavy frontal armour it can still struggle especially at long range.

At veterancy level 1 it gains the active ability Rapid Fire, which lowers movement speed in exchange for increased rate of fire and accuracy.

Armor


medium tank

CoH3 Stats light Cover Icon90
CoH3 Stats negative Cover Icon60
CoH3 Stats medium tank Portrait
CoH3 Stats heavy Cover Icon150
CoH3 Stats light Cover Icon90

Veterancy


Veteran Star FullVeteran Star EmptyVeteran Star Empty

1800 XP

Unlocks veteran ability. Increases turret traverse speed, and acceleration.
Veteran Star FullVeteran Star FullVeteran Star Empty

5400 XP

Increases rotation rate, rate of fire, and accuracy.
Veteran Star FullVeteran Star FullVeteran Star Full

10800 XP

Increases rotation rate, rate of fire, and acceleration.

Veterancy Abilities

  • Rapid Fire: Active ability gained upon reaching veterancy level 1. For a short duration, the unit gains increased rate of fire and accuracy, but reduces its movement speed. Useful in situations where a fast retreat or pursuit is not necessary, as it is otherwise a straight combat buff. Has a long cooldown.

Upgrades


MG 34 Machine Gun icon
MG 34 Machine Gun
Upgrades the unit with a pintle-mounted machine gun.
Munitions Cost

50

  • MG 34 Machine Gun: Upgrades the unit with a pintle-mounted machine gun (a top mounted turret that can rotate to face any direction). Increases anti-infantry performance.

Abilities


Blitzkrieg icon
Blitzkrieg
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Munitions Cost

40

Time Cost

60

Hold Fire Disabled icon
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stealth Off icon
Stealth Off
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Emergency Repair Kits icon
Emergency Repair Kits
The unit will slowly repair damage when out of combat and stationary.
Restores +%1% health per second.
Smoke Canisters icon
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Munitions Cost

25

Time Cost

120

Rapid Fire icon
Rapid Fire
Orders the crew to slow their vehicle and focus on firing the main gun.
+30% accuracy and +30% rate of fire. Reduces speed by -50%.
Time Cost

180

Armor-piercing Rounds icon
Armor-piercing Rounds
Orders the crew to load armor-piercing ammunition.
Munitions Cost

45

Time Cost

60

Vehicle Awareness icon
Vehicle Awareness
Enables the vehicle to detect enemy vehicles in the fog of war.
Vehicle Capture icon
Vehicle Capture
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.

Note: Armor-Piercing Rounds and Blitzkrieg are campaign exclusive abilities and are not available in skirmishes.

Armory Upgrades/Abilities

  • Emergency Repair Kits: Passive ability. The unit will repair itself when stationary and out of combat. Requires the Emergency Repair Kits upgrade from the Armory.

  • Smoke Canisters: Active ability. Drops smoke directly in front of the vehicle. Requires the Vehicle Survival Package upgrade from the Armory.

  • Vehicle Capture: Passive ability. The unit gains increased movement speed, rotation rate, and is able to capture/decapture territory. Requires the Rapid Advance upgrade from the Armory.

  • Tungsten Core Ammunition: Globally upgrades the penetration of all tank guns and autocannons. Cosmetically the weapon's tracer effects are also changed to a greenish colour. Requires the Tungsten Core Ammunition upgrade from the Armory.

Armored Support Battlegroup

  • Vehicle Awareness: Passive ability. The vehicle can detect enemy vehicles in the fog of war. Requires the Vehicle Awareness perk.

  • Panzer Storm: Active battlegroup ability. Upon activation, globally increases the speed of all vehicles and grants them immunity to engine criticals for the duration.

Weapons


50mm-long-barrel-panzer-iii-ak
Near
Mid
Far
Accuracy0.0750.0480.035
Range102040
Penetration180125110
120
4
Mg34-coaxial-panzer-iii-ak
Near
Mid
Far
Accuracy0.350.250.1
Range72035
3
Mg34-hull-panzer-iii-ak
Near
Mid
Far
Accuracy0.350.250.1
Range102035
3
25mm-tank-mortar-smoke-ak
Near
Mid
Far
Range027.555
Penetration353535
Tank-smoke-ak
Near
Mid
Far
Range027.555
Penetration353535
Mg42-panzer-iv-ger
Near
Mid
Far
Accuracy0.650.550.2
Range72035
Penetration2.21.81.4
5