M31 Recovery Vehicle Symbol

M31 Recovery Vehicle

symbol
Vehicle
M31 Recovery Vehicle
M31 Recovery Vehicle Portrait
US Forces Icon
Faction

Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed.

The M31 Recovery Vehicle is a USF utility vehicle unit. In skirmishes, it is available only exclusively as a call-in from the the Armored Battlegroup.

A non-combat vehicle, this unit alongside the DAK's equivalent unit the , has the highest repair rate in the game. This unit is also capable of salvaging vehicle wrecks, which grants the player fuel proportional to the vehicle (ex. more expensive vehicle wrecks will yield more fuel) but destroys the wreck upon completion. The M31 also passively self-repairs itself when out of combat, which makes it quite self-sufficient especially if it every takes damage from things like artillery.

Perhaps the most unique ability of the recovery vehicle is restoring wrecked vehicles. This allows the M31 to perform a lengthy 'channel time', where upon completion the vehicle wreck is 'revived' again as a unit controlled by the USF player. This does include other faction vehicles that the USF normally cannot access. The vehicle is revived with very low health and with the 'Engine Damaged' state, meaning it will need to be repaired as soon as possible. The ability costs resources (Manpower and Fuel) in order to initiate, although the cost is lower than the actual cost required to build the unit normally. The revived unit still contributes to upkeep and population cap just like any other unit.

This unit has no weapons and thus is unable to defend itself. It also has very low durability. As such care should be taken when moving it closer to enemies. However, it can be rewarding to keep it close to the frontlines as it can gain experience from being near friendly units via the Support Veterancy passive. The M31 has low veterancy requirements and can gain even faster repair rates for leveling up.

Armor


medium tank

CoH3 Stats light Cover Icon45
CoH3 Stats negative Cover Icon30
CoH3 Stats medium tank Portrait
CoH3 Stats heavy Cover Icon60
CoH3 Stats light Cover Icon45

Veterancy


Veteran Star FullVeteran Star EmptyVeteran Star Empty

500 XP

Increases rotation rate, repair rate, and acceleration.
Veteran Star FullVeteran Star FullVeteran Star Empty

1000 XP

Increases speed, rotation rate, repair rate, and health.
Veteran Star FullVeteran Star FullVeteran Star Full

1500 XP

Increases speed, acceleration, and health.

Note: This unit does not gain any new abilities upon reaching veterancy level 1.

Abilities


Support Veterancy icon
Support Veterancy
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Emergency Engine Repair icon
Emergency Engine Repair
Crew will repair vehicle criticals when out of combat and stationary.
Time Cost

180

Repair icon
Repair
Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +%1% health per second.
Restore Wrecked Vehicle icon
Restore Wrecked Vehicle
Restores a wrecked vehicle into a functional but damaged state.
Salvage Wrecked Vehicle icon
Salvage Wrecked Vehicle
Salvages the vehicle wreck, returning resources upon completion.
Self-repair icon
Self-repair
The crew will repair their own vehicle when out of combat.
Battlefield Repairs icon
Battlefield Repairs
The unit will slowly repair damage when out of combat and stationary.
Restores +%1% health per second.
  • Repair: Active ability. This unit can repair damaged vehicles and emplacements. It has the highest repair rate in the game, tied with the DAK equivalent ()

  • Battlefield Repairs: Passive ability. This unit will self-repair itself when stationary and out of combat.

  • Restore Wrecked Vehicle: Active ability. Allows the recovery vehicle to restore a wrecked vehicle into a functional but damaged state. Costs Manpower and Fuel to initiate, although this cost is less than the actual cost of producing the wrecked unit normally. Takes a lengthy amount of time to finish, scaling proportionally with the vehicle (ex. heavier, more expensive tanks will take longer). When the vehicle is 'revived', it is brought under control of the USF player with very low health and the 'Engine Damaged' state.

  • Salvage Wrecked Vehicle: Active ability. Salvages a vehicle wreck, granting resources but destroys the wreck. Grants Fuel proportional to the vehicle (ex. heavier, more expensive tanks will grant more Fuel).

  • Support Veterancy: Passive ability. This unit receives veterancy experience from nearby allies as those units earn experience. This allows it to still earn experience even when not directly dealing damage.

Armored Battlegroup

This unit can benefit from the following battlegroup perks.

  • Veteran Crews: Grants veterancy level 1 to all current and future vehicles.

  • Strength in Steel: Reduces the population cap cost and upkeep of all vehicles.

  • Seek and Destroy: Active battlegroup ability. Once activated, temporarily grants increased movement speed, accuracy, and rate of fire to all vehicles for the duration of the ability.

Change Log

1.6 'Coral Viper' (April 2 2024)

Recovery is becoming significantly faster but in exchange is slightly more expensive and recovers vehicles in a more vulnerable state 

  • Health restored upon recovery changed from 25% to 10%  

  • Resources required for recovery 50% from 40%  

  • Vehicle recovery time sped up from 36 for light vehicles and 73 for all other vehicles to 17 for light vehicles and 30 for medium vehicles  

  • Heavy vehicle wrecks now need 55 seconds to recover  

  • Heavy vehicle wreck health increased from 220 to 400