Semovente da 75/18 Assault Gun Symbol

Semovente da 75/18 Assault Gun

symbol
Vehicle
Semovente da 75/18 Assault Gun
Semovente da 75/18 Assault Gun Portrait
Afrikakorps Icon

Light vehicle effective against vehicles at range. Entire vehicle must face target to fire.

The Semovente Da 75/18 Assault Gun is a DAK vehicle unit. In multiplayer skirmishes it is only available as a call-in from the Italian Combined Arms Battlegroup.

The Semovente is an assault gun, similar to the StuG. As such, it has a fixed gun that only faces forward, and the entire chassis must face the target in order to fire. Like the StuG, this makes it very vulnerable to flanking as any approach from a different angle means the unit needs to take time to rotate in order to actually fire. As such, much like heavy weapons, it is best to support it with other units and/or numbers to cover for this weakness.

This unit is essentially a lighter version of the StuG G tanks. It offers far less durability especially with its lighter armour values, although in exchange it has greater mobility. Its weapon is similarly meant for anti-tank duties and is not effective against infantry. The Semovente has good penetration for its cost, making it effective against various light tanks and capable of fighting medium tanks to some extent.

By default the Semovente has access to a barrage ability similar to what most artillery units in the game can do. This gives it unique utility, as it allows the tank to effectively act as an pseudo-artillery unit. This allows it to capably fight infantry despite its main cannon shots being meant for anti-tank duties. Notably, the Semovente's barrages have a low cooldown allowing repeated usage quickly, and is especially useful to force infantry out of cover or garrisons. It is important to note that this barrage fires off at a low angle/elevation and thus, the projectile can be easily intercepted by terrain blockers, so be wary as it is possible to waste barrages that do not hit the intended area.

At veterancy level 1 it gains another useful utility active ability in the form of HEAT Round, which allows it to fire a round that reduce the target vehicle's speed and rotation rate, effectively acting as a ranged snare.

When attained early, this unit can help DAK deal with early armour and light vehicles from the opposition. Even if there is a lack of vehicles to shoot at, it can still support infantry quite well thanks to its barrage ability. While its lack of durability means it does not scale as well into the late game (and increases micromanagement needs), it veteran HEAT Round ability still allows to be useful. All of this makes the Semovente a fairly reliable unit that can help out with many problems, though again one must be wary of its major weakness of having to turn entirely in order to fire.

Of special note, Italian tanks benefit from various Armory upgrades but do not benefit from the Tungsten Core Ammunition upgrade.

Armor


medium tank

CoH3 Stats light Cover Icon45
CoH3 Stats negative Cover Icon30
CoH3 Stats medium tank Portrait
CoH3 Stats heavy Cover Icon60
CoH3 Stats light Cover Icon45

Veterancy


Veteran Star FullVeteran Star EmptyVeteran Star Empty

1600 XP

Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.
Veteran Star FullVeteran Star FullVeteran Star Empty

4800 XP

Increases speed, rotation rate, rate of fire, and accuracy.
Veteran Star FullVeteran Star FullVeteran Star Full

9600 XP

Increases speed, acceleration, health, penetration, and rate of fire
  • HEAT Round: Active ability gained upon reaching veterancy level 1. Fires a direct damaging round at the target vehicle that also debilitates it, reducing its speed by -80% and rotation rate by -40%, for a duration of 5 seconds. Effectively a ranged anti-vehicle snare, this allows the Semovente the ability to hold down a target in place to ensure its destruction by follow-up efforts.

Upgrades


Camouflage Netting icon
Camouflage Netting
Equips camouflage netting. When stationary and not in combat, camouflaged vehicles cannot be seen by the enemy. Camouflaged units can be detected at close range.
Munitions Cost

30

Side Skirts icon
Side Skirts
Upgrades the unit with armored side skirts.
Munitions Cost

50

Note: Camouflage Netting and Side Skirts are campaign exclusive upgrades and are not available in multiplayer skirmishes.

Abilities


High-explosive Barrage icon
High-explosive Barrage
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Time Cost

45

Hold Fire Disabled icon
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stealth Off icon
Stealth Off
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
Emergency Repair Kits icon
Emergency Repair Kits
The unit will slowly repair damage when out of combat and stationary.
Restores +%1% health per second.
HEAT Round icon
HEAT Round
Fires a HEAT round at the target enemy vehicle that temporarily reduces the target's performance.
Always penetrates enemy armor and deals +%1% damage. -80% speed and -40% rotation rate on affected target for %4% seconds.
Munitions Cost

30

Time Cost

30

Smoke Canisters icon
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Munitions Cost

25

Time Cost

120

Vehicle Capture icon
Vehicle Capture
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
  • High-Explosive Barrage: Active ability. Fires multiple volleys at the target location, in the same manner as one would expect from artillery units. Has a decent range, although due to the low elevation of these shots, these projectiles can be interrupted by structures and terrain on the way to the target location. Thus, one should be wary of what is in the way or else the barrage can have wasted shots. Most effective against structures and infantry, especially those stationary in cover or garrisoned.

    Armory Upgrades/Abilities

    • Emergency Repair Kits: Passive ability. The unit will repair itself when stationary and out of combat. Requires the Emergency Repair Kits upgrade from the Armory.

    • Smoke Canisters: Active ability. Drops smoke directly in front of the vehicle. Requires the Vehicle Survival Package upgrade from the Armory.

    • Vehicle Capture: Passive ability. The unit gains increased movement speed, rotation rate, and is able to capture/decapture territory. Requires the Rapid Advance upgrade from the Armory.

Weapons


75mm-semovente-at-ger
Near
Mid
Far
Accuracy0.0750.050.04
Range02040
Penetration180140110
120
2
Grenade-vehicle-crew-ger
Near
Mid
Far
Accuracy111
Range01020
Penetration252525
60
4
25mm-tank-mortar-smoke-ger
Near
Mid
Far
Range027.555
Penetration353535
Tank-smoke-ak
Near
Mid
Far
Range027.555
Penetration353535