Medium tank extremely effective against infantry and structures.
The M4(105) Sherman Bulldozer, commonly known as simply Sherman Bulldozer, is a USF medium tank unit. In skirmishes, it is available from the
This Sherman variant is specialized for infantry support duties compared to the regular
The Bulldozer's main cannon fires lobbing indirect fire projectiles which behaves more similar to an artillery strike. Due to the travel time of these rounds, the Bulldozer can be less effective against moving targets. When these rounds impact, they explode with great area of effect, and deal extra damage to structures. As such, Sherman Bulldozers are very effective against infantry and static garrisons/structures. It can also deal a surprising amount of damage to light vehicles, though due to their mobility they often will not be hit. This weapon overall lacks penetration and thus is not effective against more armoured vehicles.
By default this unit is equipped with a dozer blade that can be toggled on or off. When toggled on, it is lowered to the ground, slowly the Sherman's movement speed but allowing it to clear any obstacle including anti-tank obstacles and heavy terrain like hedgerows. While the dozer blade is active, the Sherman can also destroy mines upon contact, making the unit only take 50% of the damage and without receiving the 'Engine Damaged' state.
This unit can be upgraded with an additional machine gun at a Munitions cost, increasing anti-infantry performance.
At veterancy level 1, the Bulldozer can choose between the Bunker Buster barrage ability or the Incendiary Barrage ability, both of which further enhances what this unit is already good at. See sections below for more info.
As with the other Shermans, this unit benefits from various upgrades available at the
With its unique armament and higher durability, the Bulldozer is a great choice for smashing through defensive fortifications and supporting infantry assaults. It can stand up against more frontal damage than the standard Sherman, and thanks to dealing extra damage to structures is not afraid to directly engage enemy lines. The large area of effect means the Bulldozer can be even more threatening to infantry compared to regular Shermans. If the player can keep up with additional micromanagement, utilizing the dozer blade to clear paths that otherwise would be impossible to deal with can be critical for paving the way in certain situations, not to mention it can also be a way to deal with mines. Due to its specialization, the Bulldozer is not effective against vehicles and thus will need support against any armoured targets.
1800 XP
5400 XP
10800 XP
All USF units can choose between one of two veterancy abilities specific to them, upon reaching veterancy level 1.
Bunker Buster Barrage: Active ability. Fires a volley of specialized rounds at the target area. These rounds have a delayed fuze, meaning instead of exploding on impact, there is a short delay before each explosion. As the name implies, these rounds deal substantial extra damage especially to structures and garrisons. Due to the delay, it is not effective against wary opponents with mobile units. A fairly niche ability choice due to the Sherman Bulldozer already being good at destroying structures by default.
Incendiary Barrage: Active ability. Fires a volley of incendiary rounds at the target area. These explode doing less initial damage compared to regular attacks, but they also leave lingering fire that deals continuous damage to infantry and structures in its area of effect. This lingering fire can be helpful for extended area denial, especially to discourage opponents from setting up in the area or to discourage them from picking up abandoned weapons on the field.
50
M2HB .50cal Heavy Machine Gun: Upgrades the unit with a pintle-mounted machine gun which can turn to face any direction independently of the vehicle turret. Increases anti-infantry firepower overall.
This unit can benefit from the following upgrades.
Smoke Shells: Grants the Smoke Launcher ability for all Sherman variants and the
Improvised Armor: Increases the armour value of the following units:
Specialized Munitions: Grants unique abilities for various vehicles:
This unit can benefit from the following battlegroup perks.
Veteran Crews: Grants veterancy level 1 to all current and future vehicles.
Fast Deploy: Reduces the production time of vehicles significantly.
Strength in Steel: Reduces the population cap cost and upkeep of all vehicles.
Field Repairs: Active battlegroup ability. Once activated, all vehicles will automatically self-repair when stationary and out of combat for the duration of the ability.
Seek and Destroy: Active battlegroup ability. Once activated, temporarily grants increased movement speed, accuracy, and rate of fire to all vehicles for the duration of the ability.
War Machine: Reduces the Manpower cost of all vehicles by 25%.
120
30
30
30
30
180
30
30
Note: Emergency Engine Repair is campaign exclusive and not available in skirmishes.
Dozer Blade toggle (active/inactive): Active toggle ability. By default, this unit has the Dozers toggled off. While toggled on (active), the dozer blade is lowered. While active the unit's movement speed is slowed by -50%. In return, the dozer blade can destroy nearly any obstacle in its way, including anti-tank obstacles and even hedgerows. It can also destroy mines, which will then only deal 50% damage to the Sherman while also not granting it the 'Engine Damaged' status. When toggled off, the dozer blade becomes inactive and movement speed is returned to normal. Overall a useful ability to clear a variety of obstacles, and is a useful way to deal with suspected mine placement when minesweepers are not available or the
Smoke Launchers: Active ability that is only unlocked via the Smoke Shells upgrade available at the
White Phosphorus Barrage: Active ability that is only unlocked via the Specialized Munitions upgrade available at the
105mm-sherman-bulldozer-us | Near | Mid | Far |
---|---|---|---|
Accuracy | 0.05 | 0.037 | 0.025 |
Range | 0 | 17.5 | 35 |
Penetration | 35 | 35 | 35 |
30cal-coaxial-sherman-us | Near | Mid | Far |
---|---|---|---|
Accuracy | 0.35 | 0.15 | 0.1 |
Range | 7 | 20 | 35 |
30cal-hull-sherman-us | Near | Mid | Far |
---|---|---|---|
Accuracy | 0.35 | 0.15 | 0.1 |
Range | 7 | 20 | 35 |
2inch-mortar-smoke-sherman-us | Near | Mid | Far |
---|---|---|---|
Range | 0 | 27.5 | 55 |
Penetration | 35 | 35 | 35 |
The Bulldozer's main cannon fires lobbing projectiles that is more similar to an artillery strike than typical direct fire cannons.
1.6 'Coral Viper' April 2 2024
The Bulldozer is having its speed reduced to better differentiate the unit as a slower moving breakthrough tank. Cost has also been increased due to the unit’s high infantry firepower, increased health, and heavier frontal armor which is superior to that of the standard M4A1 Sherman.
Cost increased from 360 manpower and 90 fuel to 380 manpower and 100 fuel
Speed reduced from 5.5 to 5.2
February 27 2024
M4(105) Sherman Bulldozer
Dozer now properly takes reduced damage from mines by 50% and will not take mine criticals while active. Speed penalty increased to 40% when the dozer blade is active
Sherman Dozer no longer starts with its dozer blade deployed