2.5-tonne Utility Truck Symbol

2.5-tonne Utility Truck

2.5-tonne Utility Truck
2.5-tonne Utility Truck Portrait
Wehrmacht Icon

Light transport vehicles that can improve resource income of territory points.

Note: This refers to the Wehrmacht unit. For the DAK version, see here:

The 2.5-Tonne Utility Truck is a Wehrmacht vehicle unit. In skirmishes, it is an exclusive call-in unit with the Breakthrough Battlegroup, specifically through the ability named the same as the unit.

Once called in, the truck's main purpose is to 'park' near a desired Munitions or Fuel point and toggle on its Resource Supervision ability. When toggled on, the unit will remain stationary and provide +8 Munitions or +5 Fuel income depending on the resource point. Does not apply bonus to Manpower nodes.

Aside from that, the unit is capable of towing abandoned weapons, but otherwise has extremely limited utility. Unlike the DAK version, or many other similar units, it completely lacks many standard functions such as transport capacity (which also means it cannot tow crewed weapons), ability to Recrew Weapon, or ability to reinforce nearby squads. As such, the "Utility" in its name is technically misleading.

Due to its extremely limited utility, the unit can be thought of as essentially a mobile Resource Cache. While it costs slightly more Manpower, it does grant more resources than a typical cache since a Resource Cache can only provide +8 Munitions / +5 Fuel when built on high resource nodes which typically are riskier as they are located in the middle of maps. As such, the Cargo Truck acts as a much lower risk cache as not only can it move, it can set up in low risk territories closer to the player's HQ.

Note that unlike Resource Caches, any resources produced from this unit only applies to the owning player, and does not contribute to teammate income in team matches.


light armoured car

CoH3 Stats light Cover Icon6
CoH3 Stats negative Cover Icon4
CoH3 Stats light armoured car Portrait
CoH3 Stats heavy Cover Icon8
CoH3 Stats light Cover Icon6


Veteran Star FullVeteran Star EmptyVeteran Star Empty

1560 XP

Unlocks veteran ability. Increases rotation rate and acceleration.
Veteran Star FullVeteran Star FullVeteran Star Empty

3120 XP

Increases speed, sight, and rotation rate.
Veteran Star FullVeteran Star FullVeteran Star Full

6240 XP

Increases speed, acceleration, reinforce range, and health.

Note: This unit does not gain any new abilities upon levelling up. It also cannot reinforce squads and thus the increased reinforce range benefit is useless to it.


Support Veterancy icon
Support Veterancy
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Resource Supervision Disabled icon
Resource Supervision Disabled
Order the unit to disable its movement and generate additional fuel or munitions resources based on the resource point. Resources are only granted to the truck's owner and not to allies.
Grants an additional +%1% fuel to fuel points. Grants an additional +%2% munitions to munitions points.
Drop Heavy Weapon icon
Drop Heavy Weapon
Orders the unit to drop its towed heavy weapon at the target position.
Tow Heavy Weapon icon
Tow Heavy Weapon
Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
  • Resource Supervision: Active toggle ability. It is toggled off by default, allowing the unit to move. Once the truck is close to a resource node (generally within the capture radius), the truck will be able to toggle this ability on. When toggled on, the truck disables its movement completely and adds a +8 Munitions or +5 Fuel bonus to the player's income. Does not apply any bonuses if used over a Manpower node, and does not contribute income for teammates in team matches. This bonus is flat and thus will always be the same regardless of what kind of resource node it supervises. This ability is essentially the only function/purpose of the Wehrmacht 2.5-tonne Utility Truck. While the truck costs more Manpower than a Cache, it makes up for it by being providing the most income at far lower risk, as the truck can not only move, but typically Caches must be constructed on riskier high resource points to provide the same income bonus, whereas this unit can provide the high income at low risk territories near the player's base.

  • Support Veterancy: This unit can gain veterancy XP when nearby friendly units gain XP, allowing it to gain experience despite having no weapons. It should be noted that this passive is fairly diminished on this unit as it does not gain any new abilities upon levelling up, and some of the veterancy bonuses do not actually apply to it (such as increased reinforce range).

  • Tow Heavy Weapon: This unit can tow various abandoned weapons on the field. As it is a larger truck, it can also tow the heaviest of weapons such as the UKF and the DAK. It should be noted this unit does not have transport capacity, and thus it cannot tow non-abandoned weapons due to being unable to carry crewmen.

Change Log

1.6.5 May 1 2024

Breakthrough 2.5 Tonne Cargo Truck

  • Cost set to 250 manpower 

  • Now only provides resources to the owning player at a set +8 munitions or +5 fuel depending on the point. 

  • Only 1 Cargo Truck can be active on a territory point at a time