Wespe Self-propelled Artillery Symbol

Wespe Self-propelled Artillery

symbol
Vehicle
Wespe Self-propelled Artillery
Wespe Self-propelled Artillery Portrait
Wehrmacht Icon
Faction

Mobile artillery unit effective against stationary targets. Must barrage to attack.

The Wespe Self-Propelled Artillery is a Wehrmacht vehicle unit. In skirmishes, it is only available as an exclusive call-in through the Mechanized Battlegroup, specifically through the ability named the same as the unit.

As with most artillery units, it is best used at long range far away from threats, allowing it to potentially deal massive area of effect damage. Unlike various weapons teams, it is a vehicle and thus comes with the pros and cons of being a vehicle. This means it has greater mobility allowing it to get into position faster and retreat more quickly after firing its barrages, but is vulnerable to various anti-vehicle weapons.

Like most artillery units, it features fairly light durability and thus can be easily destroyed if caught out. It is recommended to retreat safely after firing a barrage (typically through queuing a move command with shift + right click) to avoid being destroyed by flankers or counter barrages.

As a heavier artillery piece, its barrages are particularly devastating, featuring far greater area of effect and damage compared to lighter artillery like mortars. As such it can be effective against any unit especially stationary ones, and is very effective against static defences too. As a downside, it has a longer cooldown on these barrages comparatively.

This unit does not have the ability to auto-attack or attack ground, meaning using its barrage ability is the only way to fire off artillery rounds, and it is effectively useless when said ability is on cooldown.

Armor


medium tank

CoH3 Stats light Cover Icon37.5
CoH3 Stats negative Cover Icon25
CoH3 Stats medium tank Portrait
CoH3 Stats heavy Cover Icon50
CoH3 Stats light Cover Icon37.5

Veterancy


Veteran Star FullVeteran Star EmptyVeteran Star Empty

1500 XP

Unlocks veteran ability. Increases rotation rate, acceleration, accuracy, and reduces barrage recharge times.
Veteran Star FullVeteran Star FullVeteran Star Empty

4500 XP

Increases rotation rate, accuracy, rate of fire, and reduces barrage recharge times.
Veteran Star FullVeteran Star FullVeteran Star Full

9000 XP

Increases rotation rate, acceleration, range, and accuracy.

Veterancy Abilities

  • Creeping Barrage: Active ability gained upon reaching veterancy level 1. When targeting, the player can choose the direction of the creeping barrage and see the approximate area of effect 'rectangle'. Fires off a barrage in a compact line, covering a much smaller area much like a rectangle. As each shot is landing close to each other, this results in the barrage being far more accurate and less 'random'. On the other hand, the tightly clustered impact locations limits its area of effect to essentially a small rectangle. This can be useful when targeting a very specific area or unit that needs to be destroyed, as otherwise a regular barrage would be more efficient when attempting to deal greater area of effect impact. Shares cooldown with regular barrages.

Upgrades


Spotting Scopes icon
Spotting Scopes
Upgrades the unit with a spotting scope.
Munitions Cost

30

  • Spotting Scopes: This upgrade is only available when the Spotting Scopes perk within Mechanized Battlegroup is obtained. Increases the vision range of the unit by +10 when stationary.

Abilities


High-explosive Barrage icon
High-explosive Barrage
Fires an indirect barrage of shells at the target.
Time Cost

60

Focused High-explosive Barrage icon
Focused High-explosive Barrage
Fires an indirect barrage of shells at the target.
Time Cost

60

High-explosive Barrage icon
High-explosive Barrage
Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.
Time Cost

45

Scattered High-explosive Barrage icon
Scattered High-explosive Barrage
Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.
Time Cost

10

Creeping Barrage icon
Creeping Barrage
Fires a barrage of shells in a line. Wide blast radius. Effective against stationary targets.
Time Cost

55

Self-repair icon
Self-repair
Orders the crew to repair their own vehicle.
Munitions Cost

25

Smoke Canisters icon
Smoke Canisters
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Munitions Cost

25

Time Cost

120

Note: Self-Repair and other barrage abilities are not available in skirmishes.

  • High Explosive Barrage: Active ability. Fires a barrage of artillery shells at the target location. Has a large maximum range but also a large minimum range. As the Wespe is heavier artillery, this barrage is particularly devastating, dealing generally greater area of effect and damage compared to lighter artillery. Each explosion will also create light cover in the form of craters on the ground.

  • Smoke Canisters: Active ability only available to this unit when the Raid Package perk is obtained within the Mechanized Battlegroup. When activated, the unit drops smoke directly at its location, creating sight-obscuring smoke clouds. Useful for various purposes, especially as a defensive tool to retreat in the face of enemy fire.

Weapons


105mm-wespe-dummy-ger
Near
Mid
Far
Accuracy111
Range4080120
Penetration100010001000
160
6
Tank-smoke-ak
Near
Mid
Far
Range027.555
Penetration353535