Described by Relic as the "easiest faction to engage with for new players", due to various simplified mechanics. While they are 'streamlined', do not mistake this as weakness - the United Kingdom Forces (UKF) units are capable and still have plenty of nuances just like the other factions . The UKF in general are well-rounded and flexible. They are arguably the easiest faction for new players to get a grasp of due to reducing complicated decision making that other factions may have (such as 'too many' upgrade choices and teching decisions).
Arguably the simplest tech tree and unit functionality of all factions, but don't mistake that as 'weak'.
Great balance of offensive and defensive options, making them well-rounded and flexible.
Has unique ability to refund vehicles in late stage of game.
Fantastic voice acting, mostly because of all the accents (each unit represents different areas of the UK).
Despite being called "British", also contains units that represent other Commonwealth nations including Canada, India, Australia, and New Zealand. Nepal is also represented despite not being a Commonwealth member.
Has access to veterancy related upgrades that boost experience gain / rewards keeping units alive throughout match.
Base roster lacks heavier anti-tank options in the late game.
Cannot build Snipers.
Building | Faction | MP | Fuel | HP | Armor | |
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HMG Nest | 150 | - | 800 | 15 | ||
Forward Repair Assembly | 150 | 20 | 600 | 10 | ||
HMG Nest | 250 | - | 720 | 25 | ||
Field Infirmary | 150 | 20 | 360 | 4 | ||
Resource Cache | 200 | - | 600 | 3 | ||
Field Infirmary | 125 | 20 | 600 | 10 | ||
Artillery Trip Wire Flares | - | - | 20 | 1000 | ||
Artillery Trip Wire Flares | - | - | 20 | 35 | ||
Company Command Post | 300 | 110 | 2000 | 35 | ||
Section Command Post | 120 | 15 | 1500 | 35 | ||
Headquarters | 500 | - | 3000 | 35 | ||
Platoon Command Post | 240 | 55 | 2000 | 35 | ||
Training Center | - | - | 1500 | 35 |
Unit | Faction | Type | MP | Fuel | Pop | MP/min | Reinforce MP | Reinforce Time | HP | Armor | Armor Front | Armor Rear | Armor Side | Sight | Speed | Capture Rate | Decap Rate |
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